Item Slam Patch 7.41f
Boots of Bearing

Boots of Bearing: best heroes by WPA

Boots of Bearing in patch 7.41f: WPA of the purchase on 15 heroes, by role and build slot, against the other items bought in the same slot. Highest WPA, still inconclusive: Spirit Breaker support, boots upgrade (+1.57 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
Spirit BreakerSupportBoots upgrade380 (58.8%)+1.57+0.41 to +2.66Inconclusive
Bounty HunterSupport3º42 (42.9%)+1.45−0.00 to +3.29Inconclusive
LionSupportBoots upgrade286 (60.5%)+1.03−0.75 to +2.90Inconclusive
Dark WillowSupportBoots upgrade151 (41.0%)+0.99−1.26 to +3.32Inconclusive
Outworld DevourerCoreBoots upgrade37 (17.6%)+0.40−1.59 to +2.39Inconclusive
UndyingSupportBoots upgrade47 (1.7%)+0.20+0.00 to +0.40Inconclusive
Crystal MaidenSupportBoots upgrade540 (76.8%)+0.11−0.72 to +1.21Inconclusive
LichSupportBoots upgrade166 (45.0%)+0.09−2.93 to +2.88Inconclusive
WindrangerSupportBoots upgrade41 (9.5%)+0.06−0.80 to +0.70Inconclusive
MiranaSupportBoots upgrade93 (4.7%)+0.06−1.59 to +1.43Inconclusive
Bounty HunterSupportBoots upgrade3,113 (90.1%)+0.02−0.07 to +0.12Inconclusive
PudgeSupportBoots upgrade997 (62.5%)−0.19−1.23 to +0.79Inconclusive
InvokerSupportBoots upgrade35 (50.0%)−0.28−1.80 to +0.78Inconclusive
PudgeCoreBoots upgrade150 (29.2%)−0.46−1.58 to +0.60Inconclusive
Ogre MagiSupportBoots upgrade47 (6.3%)−0.65−1.08 to −0.19Inconclusive
RubickSupportBoots upgrade51 (5.2%)−2.66−6.23 to +0.76Inconclusive
TechiesSupportBoots upgrade77 (8.2%)−2.69−8.30 to +2.38Inconclusive
Spirit BreakerSupport3º110 (82.7%)––Consensus · 82.7% of purchases

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.