Item Slam Patch 7.41f
Harpoon

Harpoon: best heroes by WPA

Harpoon in patch 7.41f: WPA of the purchase on 9 heroes, by role and build slot, against the other items bought in the same slot. Best confirmed result: Slark core, 1st item (+4.75 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
UndyingCore1st item180 (6.4%)+6.70+2.27 to +12.05Inconclusive
Night StalkerCore1st item287 (2.7%)+6.44+3.00 to +9.95Inconclusive
Wraith KingCore1st item45 (0.8%)+5.64+0.85 to +10.74Inconclusive
Night StalkerCore2nd item611 (6.2%)+4.76+2.51 to +6.91Inconclusive
Wraith KingCore2nd item103 (2.0%)+4.76+1.05 to +8.50Inconclusive
SlarkCore1st item276 (1.6%)+4.75+1.11 to +9.36✓ Better
UndyingCore3rd item68 (3.4%)+4.74+1.73 to +8.43Inconclusive
Legion CommanderCore3rd item321 (3.9%)+4.39+1.32 to +7.38Inconclusive
LionCore3rd item57 (3.4%)+4.34+1.22 to +7.29Inconclusive
Wraith KingCore3rd item209 (4.6%)+3.92+0.46 to +6.84Inconclusive
Legion CommanderCore2nd item88 (0.9%)+3.72−0.69 to +7.55Inconclusive
Wraith KingCore4th+ item312 (3.7%)+3.69+0.99 to +6.14Inconclusive
SlarkCore2nd item573 (3.4%)+3.44+0.69 to +6.28Inconclusive
DawnbreakerCore1st item4,759 (35.6%)+3.23+2.18 to +4.35Inconclusive
UndyingCore4th+ item43 (1.7%)+3.08−0.39 to +6.72Inconclusive
SvenCore3rd item780 (5.3%)+3.06+1.03 to +5.40Inconclusive
LionSupport3rd item41 (0.5%)+2.54−0.23 to +5.73Inconclusive
UndyingCore2nd item90 (3.5%)+2.00−1.28 to +6.37Inconclusive
LionCore4th+ item347 (11.7%)+1.91+0.11 to +3.67Inconclusive
Night StalkerCore3rd item883 (10.7%)+1.86−0.01 to +3.27Inconclusive
Legion CommanderCore4th+ item576 (6.0%)+1.85−0.68 to +4.41Inconclusive
MagnusCore2nd item1,592 (22.2%)+1.77+0.05 to +3.28Inconclusive
SvenCore2nd item176 (1.1%)+1.70−3.06 to +6.24Inconclusive
DawnbreakerCore4th+ item646 (4.1%)+1.44−0.30 to +3.17Inconclusive
SlarkCore3rd item293 (2.0%)+1.44−0.89 to +3.95Inconclusive
MagnusCore4th+ item192 (2.9%)+1.40−1.23 to +4.23Inconclusive
LionSupport4th+ item143 (3.0%)+1.08−1.46 to +3.64Inconclusive
DawnbreakerCore2nd item3,554 (28.0%)+1.08+0.38 to +1.91Inconclusive
SvenCore4th+ item9,041 (22.2%)+0.92+0.33 to +1.44✓ Better
DawnbreakerCore3rd item1,548 (14.1%)+0.74−0.57 to +2.16Inconclusive
Night StalkerCore4th+ item804 (7.0%)+0.56−1.37 to +2.42Inconclusive
MagnusCore3rd item570 (9.8%)+0.14−1.76 to +2.06Inconclusive
SlarkCore4th+ item247 (0.9%)+0.12−1.91 to +2.23Inconclusive
MagnusCore1st item108 (1.4%)−1.33−7.11 to +3.62Inconclusive

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.