Item Slam Patch 7.41f
Nullifier

Nullifier: best heroes by WPA

Nullifier in patch 7.41f: WPA of the purchase on 18 heroes, by role and build slot, against the other items bought in the same slot. Best confirmed result: Windranger core, 2nd item (+6.00 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
WindrangerCore2nd item69 (0.7%)+6.00+2.61 to +10.37✓ Better
DawnbreakerCore3rd item123 (1.1%)+4.50+1.79 to +7.61Inconclusive
WindrangerSupport3rd item35 (0.7%)+3.18−1.43 to +6.93Inconclusive
WindrangerSupport4th+ item65 (2.1%)+2.76−1.96 to +6.74Inconclusive
JuggernautCore3rd item78 (0.6%)+1.71−1.71 to +5.76Inconclusive
Bounty HunterSupport4th+ item35 (0.6%)+1.63−4.99 to +8.41Inconclusive
Bounty HunterSupport3rd item37 (0.4%)+1.41−4.11 to +7.18Inconclusive
Night StalkerCore2nd item65 (0.7%)+1.40−1.74 to +4.66Inconclusive
WindrangerCore4th+ item320 (3.6%)+1.26−2.31 to +5.34Inconclusive
LunaCore4th+ item97 (0.2%)+0.55−4.61 to +5.51Inconclusive
DawnbreakerCore4th+ item1,004 (6.4%)+0.52−1.45 to +2.64Inconclusive
Night StalkerCore3rd item934 (11.3%)+0.46−1.43 to +2.27Inconclusive
WindrangerCore3rd item180 (2.5%)+0.34−2.87 to +4.15Inconclusive
Legion CommanderCore3rd item31 (0.4%)−0.75−5.90 to +3.26Inconclusive
AxeCore4th+ item40 (0.2%)−0.80−7.30 to +4.92Inconclusive
Night StalkerCore4th+ item2,338 (20.3%)−1.53−2.72 to −0.33Inconclusive
SlarkCore3rd item47 (0.3%)−1.63−4.73 to +0.66Inconclusive
Anti-MageCore4th+ item151 (0.8%)−1.78−5.97 to +3.06Inconclusive
JuggernautCore4th+ item1,126 (4.3%)−2.11−4.51 to +0.17Inconclusive
Legion CommanderCore4th+ item440 (4.6%)−2.11−5.64 to +0.96Inconclusive
LifestealerCore3rd item67 (0.6%)−2.30−5.28 to +1.07Inconclusive
SlarkCore4th+ item550 (2.0%)−3.50−7.00 to −0.33Inconclusive
Phantom LancerCore4th+ item348 (1.9%)−3.92−7.57 to −0.11Inconclusive
Drow RangerCore4th+ item37 (0.1%)−4.14−10.50 to +2.08Inconclusive
Ember SpiritCore4th+ item112 (0.6%)−4.33−10.76 to +1.36Inconclusive
Wraith KingCore4th+ item341 (4.0%)−5.00−8.40 to −1.62Inconclusive
TidehunterCore4th+ item33 (0.2%)−5.95−11.16 to +0.11Inconclusive
SvenCore4th+ item139 (0.3%)−6.13−11.46 to −1.65Inconclusive
LifestealerCore4th+ item1,407 (6.7%)−6.15−8.04 to −4.23✕ Worse
Dragon KnightCore4th+ item439 (1.3%)−7.25−10.08 to −3.01Inconclusive

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.