Item Slam Patch 7.41f
Radiance

Radiance: best heroes by WPA

Radiance in patch 7.41f: WPA of the purchase on 13 heroes, by role and build slot, against the other items bought in the same slot. Best confirmed result: Dragon Knight core, 3rd item (+6.74 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
Dragon KnightCore3rd item286 (1.4%)+6.74+3.32 to +9.37✓ Better
Dragon KnightCore1st item1,181 (5.3%)+3.82+1.01 to +6.56✓ Better
Dragon KnightCore2nd item279 (1.3%)+2.65−1.32 to +5.83Inconclusive
Nyx AssassinCore1st item155 (7.1%)+2.11−4.02 to +8.10Inconclusive
Wraith KingCore1st item3,688 (68.6%)+1.89+1.04 to +2.67✓ Better
LifestealerCore1st item13,027 (88.6%)+0.98+0.75 to +1.23✓ Better
NecrophosCore3rd item139 (1.1%)+0.86−2.90 to +4.31Inconclusive
PudgeCore3rd item33 (0.2%)+0.76−4.20 to +4.76Inconclusive
NecrophosCore1st item12,125 (86.5%)+0.75+0.52 to +1.01✓ Better
TidehunterCore2nd item61 (0.6%)+0.72−4.41 to +6.57Inconclusive
DawnbreakerCore2nd item35 (0.3%)+0.34−3.43 to +4.66Inconclusive
Wraith KingCore2nd item327 (6.4%)+0.30−2.07 to +2.91Inconclusive
NecrophosCore2nd item471 (3.5%)+0.30−2.06 to +2.66Inconclusive
LifestealerCore2nd item678 (4.9%)+0.00−1.09 to +1.37Inconclusive
JuggernautCore1st item34 (0.2%)−0.21−9.97 to +7.67Inconclusive
Night StalkerCore1st item510 (4.8%)−0.28−3.32 to +3.32Inconclusive
LunaCore4th+ item143 (0.3%)−0.46−4.70 to +3.56Inconclusive
LunaCore3rd item310 (2.0%)−0.52−4.41 to +2.63Inconclusive
LunaCore2nd item42 (0.3%)−0.54−4.98 to +3.85Inconclusive
PudgeCore4th+ item36 (0.2%)−0.70−5.69 to +4.22Inconclusive
DawnbreakerCore1st item233 (1.7%)−0.81−5.95 to +4.21Inconclusive
SlarkCore1st item397 (2.2%)−0.88−4.24 to +2.92Inconclusive
Ember SpiritCore2nd item151 (1.1%)−0.93−5.41 to +3.05Inconclusive
Dragon KnightCore4th+ item135 (0.4%)−1.45−5.08 to +1.65Inconclusive
TidehunterCore1st item62 (0.6%)−2.05−8.58 to +4.62Inconclusive
Wraith KingCore4th+ item32 (0.4%)−2.42−5.66 to +1.57Inconclusive
PudgeCore2nd item39 (0.2%)−2.66−8.85 to +2.18Inconclusive
NecrophosCore4th+ item61 (0.3%)−2.67−5.64 to +1.20Inconclusive
PudgeCore1st item61 (0.3%)−3.26−9.55 to +2.61Inconclusive
Ember SpiritCore3rd item50 (0.4%)−3.54−8.01 to +0.97Inconclusive
Night StalkerCore2nd item203 (2.0%)−3.59−7.34 to +0.63Inconclusive
SlarkCore2nd item81 (0.5%)−4.01−7.92 to −0.83Inconclusive
Ember SpiritCore4th+ item74 (0.4%)−4.38−9.03 to +0.03Inconclusive
Ember SpiritCore1st item84 (0.6%)−5.66−11.16 to +0.37Inconclusive
Night StalkerCore3rd item78 (0.9%)−5.95−9.53 to −2.70✕ Worse
LifestealerCore4th+ item72 (0.3%)−6.44−9.16 to −2.53✕ Worse
Night StalkerCore4th+ item41 (0.4%)−8.36−11.77 to −4.29✕ Worse

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.