Item Slam Patch 7.41f
Daedalus

Daedalus: best heroes by WPA

Daedalus in patch 7.41f: WPA of the purchase on 18 heroes, by role and build slot, against the other items bought in the same slot. Highest WPA, still inconclusive: Windranger support, 3rd item (+6.55 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
WindrangerSupport3rd item53 (1.1%)+6.55+2.55 to +10.55Inconclusive
WindrangerSupport4th+ item86 (2.8%)+5.67+2.80 to +8.68Inconclusive
LinaCore2nd item30 (0.3%)+3.52+0.33 to +7.33Inconclusive
SniperCore3rd item157 (4.1%)+3.49+0.55 to +6.50Inconclusive
SvenCore3rd item1,658 (11.3%)+3.00+1.72 to +4.46Inconclusive
SniperCore2nd item74 (1.6%)+2.94−1.28 to +7.07Inconclusive
WindrangerCore2nd item323 (3.3%)+2.88+0.12 to +5.55Inconclusive
WindrangerCore3rd item1,191 (16.3%)+2.29+0.64 to +3.95Inconclusive
Legion CommanderCore3rd item55 (0.7%)+2.05−1.04 to +5.12Inconclusive
LinaCore4th+ item478 (3.8%)+1.90−0.29 to +4.96Inconclusive
Drow RangerCore3rd item1,027 (3.8%)+1.85+0.26 to +3.74Inconclusive
WindrangerCore4th+ item1,631 (18.2%)+1.81+0.54 to +3.25Inconclusive
LinaCore3rd item138 (1.6%)+1.68−0.71 to +4.83Inconclusive
Drow RangerCore2nd item352 (1.0%)+1.47−1.39 to +4.47Inconclusive
Drow RangerCore4th+ item6,706 (14.5%)+1.41+0.60 to +2.12Inconclusive
SniperCore4th+ item668 (11.7%)+1.37−0.52 to +3.12Inconclusive
LunaCore3rd item49 (0.3%)+1.26−1.82 to +3.87Inconclusive
Ember SpiritCore4th+ item79 (0.4%)+1.25−5.20 to +6.96Inconclusive
Night StalkerCore4th+ item61 (0.5%)+0.73−5.20 to +4.85Inconclusive
LunaCore4th+ item3,465 (7.7%)+0.58−0.46 to +1.75Inconclusive
Legion CommanderCore4th+ item328 (3.4%)+0.49−2.78 to +3.65Inconclusive
SvenCore2nd item45 (0.3%)+0.21−4.12 to +5.04Inconclusive
LionCore4th+ item352 (11.9%)+0.15−1.55 to +1.68Inconclusive
LionSupport4th+ item144 (3.0%)+0.01−1.55 to +1.78Inconclusive
SvenCore4th+ item9,536 (23.4%)−0.34−0.94 to +0.23Inconclusive
HoodwinkSupport4th+ item50 (0.8%)−0.36−6.46 to +4.78Inconclusive
LifestealerCore4th+ item566 (2.7%)−0.69−3.88 to +2.45Inconclusive
Dragon KnightCore4th+ item349 (1.1%)−0.78−4.08 to +2.52Inconclusive
DawnbreakerCore4th+ item163 (1.0%)−1.29−5.46 to +2.66Inconclusive
Drow RangerCore1st item37 (0.1%)−1.70−5.42 to +2.49Inconclusive
SnapfireSupport4th+ item32 (1.0%)−1.82−5.94 to +2.26Inconclusive
TidehunterCore4th+ item170 (1.3%)−2.69−6.64 to +1.60Inconclusive
SnapfireCore4th+ item249 (3.0%)−2.84−6.13 to +0.54Inconclusive
MagnusCore4th+ item112 (1.7%)−2.92−7.34 to +1.93Inconclusive
EarthshakerCore4th+ item149 (1.2%)−4.33−8.84 to +0.27Inconclusive

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.