Item Slam Patch 7.41f
Gleipnir

Gleipnir: best heroes by WPA

Gleipnir in patch 7.41f: WPA of the purchase on 7 heroes, by role and build slot, against the other items bought in the same slot. Highest WPA, still inconclusive: Invoker core, 1st item (+5.95 pp).

By hero and slot

WPA of the item against the other items bought in the same slot, in matches of every rank. Slots with fewer than 30 purchases are left out.

Hero Role Slot Purchases WPA 95% CI Verdict
InvokerCore1st item35 (0.2%)+5.95+1.36 to +11.00Inconclusive
HoodwinkSupport1st item395 (2.4%)+5.93+2.24 to +9.11Inconclusive
HoodwinkSupport3rd item406 (4.4%)+4.05+0.95 to +6.92Inconclusive
InvokerCore4th+ item779 (3.7%)+3.71+1.92 to +5.89Inconclusive
HoodwinkSupport2nd item711 (5.2%)+3.71+1.06 to +6.51Inconclusive
InvokerSupport4th+ item34 (2.8%)+3.38+0.50 to +6.88Inconclusive
InvokerSupport2nd item56 (2.0%)+2.76−0.28 to +6.89Inconclusive
InvokerCore2nd item269 (1.7%)+2.53−0.60 to +5.83Inconclusive
InvokerCore3rd item369 (2.8%)+2.17−0.39 to +4.56Inconclusive
PudgeSupport4th+ item55 (0.5%)+2.03−2.52 to +6.10Inconclusive
InvokerSupport3rd item40 (2.2%)+1.75−1.40 to +5.24Inconclusive
HoodwinkSupport4th+ item239 (3.8%)+0.81−2.46 to +3.84Inconclusive
Skywrath MageSupport4th+ item104 (3.2%)−0.10−4.39 to +4.28Inconclusive
SnapfireSupport4th+ item105 (3.3%)−0.69−1.51 to +0.18Inconclusive
MiranaSupport4th+ item77 (1.3%)−0.84−3.66 to +1.30Inconclusive
Skywrath MageCore4th+ item37 (1.8%)−1.11−5.13 to +3.87Inconclusive
MiranaSupport3rd item45 (0.5%)−1.54−6.69 to +3.51Inconclusive
SnapfireCore4th+ item69 (0.8%)−1.65−3.37 to −0.17Inconclusive
Dark WillowSupport4th+ item39 (0.7%)−2.41−4.62 to −0.30Inconclusive

How to read

What is WPA?

Win probability added: how much choosing an item changed the chance of winning, in percentage points, compared with what the hero usually buys in that same slot and situation. +1.0 means the choice won 1 percentage point more than the typical purchase. Unlike raw win rate, it accounts for the game state when the item was bought, so an item bought from ahead doesn't look good just because the game was already won.

Build slots

1st, 2nd, 3rd and 4th+ count completed items. Components that become another item in most matches (Perseverance, Dragon Lance, Kaya) do not take a slot: the item they build into does. Boots get a card of their own.

Confirmed or not

The ✓ Better or ✕ Worse badge only appears when the effect passes the false discovery control (10%) in both ways of measuring: at the start of the decision and at the moment of purchase. Without a badge, the sign of the WPA is a trend.

Where the data comes from

Ranked (All Pick) matches parsed by OpenDota in the current patch. One model estimates the chance of winning from the game state; another, the effect of each item at the time of the decision. It is association, not causation: the model sees the game, not who is playing.